Privacy policy

What the Arojen Tarinat game and this website do with your data, why, and the choices you have. Written to be read, not skimmed past.

Last updated 31 October 2026

Who we are

Arojen Tarinat is developed by Juuso Honkonen and Vilho Valkeala, independent developers in Finland. We are the controllers of the personal data described here. For anything about privacy, write to contact@arojentarinat.com.

This policy covers the Arojen Tarinat Android app, the browser version of the game and this website.

In short

WhatWhyWhen
Saves, settings, achievementsTo play the gameAlways, stored on your phone
Email or Google sign-in, cloud copy of progressTo keep your progress safe across phonesOnly if you create an account
Player name, moves, chat and voice messagesTo play online with othersOnly in multiplayer
Pseudonymous gameplay eventsTo improve the gameOnly with your consent
Crash reportsTo fix crashesWhen the app crashes
Advertising ID, device dataTo show advertsWithout Arojen Premium, as you chose in the consent form

We do not sell your personal data, and you never need an account to play.

Data on your device

Your campaigns, save slots, settings, achievements and statistics are stored on your phone. They stay there until you uninstall the game or clear its data. Android may include them in your own device backup, which is under your control.

Accounts and cloud save

Creating an account is optional. If you sign in with email or with Google, we store:

  • your email address, or the identifier and email address Google shares when you choose Sign in with Google;
  • a copy of your progress: statistics, unlocked achievements and save games, so you can continue on another phone.

Even without an account, the game creates an anonymous identifier when you first play online, so the server can tell players apart. The legal basis is the performance of our agreement with you (providing the game you asked for). You can delete your account and this data at any time: see Delete your account.

Multiplayer, chat and voice messages

When you play online we process the name you choose, the rooms you create or join, your realm and moves, and the messages you send:

  • Chat messages are shown to the other players in your room.
  • Voice messages of up to 30 seconds are recorded only while you hold the record button. The microphone is used for nothing else, and Android asks for your permission first.
  • You can mute players and report messages. Reports are stored so we can review them and act against abuse.

Please do not share personal information in chat. The legal basis is the performance of our agreement with you, and our legitimate interest in keeping the community safe.

The Moose assistant

When you ask the Moose a question about the rules, your question is sent through our server to OpenAI to write the answer. We do not send your name, account or other personal data with it. Do not type personal information into your questions. OpenAI keeps requests for at most 30 days for abuse monitoring and does not use them to train its models.

Analytics and crash reports

Gameplay analytics, only with your consent

The first time you open the game we ask whether we may collect anonymous usage statistics. If you agree, the game sends events such as a session starting, a campaign starting or ending, or an achievement unlocked, together with a random installation identifier, the platform and the game version. They go to our own database and, in the Google Play version, to Google Analytics for Firebase. You can change your choice at any time in Settings; turning it off also deletes what is waiting to be sent from your phone.

Crash reports

If the app crashes, Firebase Crashlytics sends a crash report: the technical details of the error, your phone model, Android version and app version, and a random installation identifier. We use it only to find and fix bugs, based on our legitimate interest in a working game.

Adverts

The free version shows adverts from Google AdMob. Google may use your advertising ID, IP address and device information to show and measure adverts and to prevent fraud. Where the law requires it, Google's consent form asks how you want ads to be personalised before any are shown, and you can change your choice later in Settings. You can also reset or delete your advertising ID in your phone's settings.

With Arojen Premium the game loads no adverts at all.

Arojen Premium and purchases

Arojen Premium is sold through Google Play. Google handles the payment; we never see your card or payment details. To confirm that a subscription is active, our server checks the purchase token with Google Play and keeps the subscription status (active, renewing or expired, and when it ends). The legal basis is the performance of our agreement with you and our legal duties for accounting.

Notifications and in-app messages

On Android 13 and newer the game asks for permission before sending notifications about news and events. To deliver them, Firebase Cloud Messaging gives your installation a random token. In-game announcements are shown with Firebase In-App Messaging. You can turn notifications off at any time in your phone's settings.

This website

This website uses no cookies, no analytics and no trackers, and all of its fonts and images are served from the site itself. Our host, Vercel, processes your IP address and browser details in short-lived server logs to deliver the pages and protect the site. The contact form only opens your own email app; nothing is sent or stored by the site.

Service providers

We use these providers to run the game. They process data on our behalf, under contracts that protect it:

ProviderUsed for
SupabaseGame server: accounts, cloud save, multiplayer, chat, voice messages, analytics events
Google FirebaseCrash reports, Google Analytics (with consent), notifications, in-app messages
Google AdMobAdverts in the free version
Google PlayApp distribution, in-app updates and reviews, subscription payments
OpenAIAnswers from the Moose assistant
CloudflareInvite links that open a multiplayer room
VercelHosting this website

Some providers process data outside the European Economic Area, for example in the United States. Such transfers rely on the EU-US Data Privacy Framework or on the European Commission's standard contractual clauses.

How long we keep data

  • Account and cloud save: until you delete your account.
  • Chat and voice messages: for as long as the match exists, and deleted with your account.
  • Analytics events: at most 14 months.
  • Crash reports: up to 90 days in Firebase Crashlytics.
  • Subscription records: as long as the subscription runs, then as long as accounting law requires.
  • Emails to us: up to 12 months after the matter is resolved.
  • Advertising data: as set out in Google's own policies.

Your rights

Under the EU General Data Protection Regulation you have the right to access your data, to have it corrected or deleted, to restrict or object to its processing, to receive it in a portable format, and to withdraw consent at any time without affecting what happened before. To use any of these rights, email contact@arojentarinat.com. It helps if you include the email you signed in with, or your analytics identifier from Settings.

You may also lodge a complaint with the Finnish data protection authority, the Data Protection Ombudsman, or with the authority where you live.

Children

Arojen Tarinat is meant for players aged 13 and over, because it includes chat with other players and adverts. We do not knowingly collect personal data from younger children. If you believe a child has given us personal data, contact us and we will delete it.

Changes to this policy

When the game changes how it uses data, we update this page and the date at the top. For significant changes we also tell you in the game.

Questions about privacy? Write to contact@arojentarinat.com. We answer every message.